Menu
Contents

1.Introduction

The operating menu is managed in this mask. The menu is structured hierarchically; as in the ETS, you can, for example, create a building structure with floors and rooms. Then the information required for the operation is assigned to the room. A separate menu structure can be created for the user.

The menu consists of three main elements:
  • Menu page - Can contain additional menu elements
  • Switching line - Values can be displayed and/or commands executed in a switching line.
  • Special masks - (e.g. timer, calendar, camera, etc.)
Menu elements can be combined as desired. However, switching lines and masks cannot have any additional sub-elements.

2.Import/export templates

Any desired menu branch can be exported as a template. As a result, it is also possible to use menu branches in other projects. All objects used are queried when importing a template. If the template is imported into another project, all objects must be assigned manually. It is possible to save all symbols and modules used in the template. As a result, these are also available in other projects.

3.Operating menu and toolbar

Menu elements can be created or changed via the toolbar or the operating menu. The operating menu is opened in the tree structure (on the left in the window) with the right mouse button; depending on the respective context, the following functions are available:
  • Expand/collapse
    Starting from the selected menu item, subordinate menu items are expanded/collapsed.
  • Cut
    This function is used to cut out and save a marked menu item or a menu page and all subordinate menu items in the clipboard. The clipboard is only available within the HS/FS Expert and the current project.
  • Copy
    This function is used to save a marked menu item or a menu page and all subordinate menu items in the clipboard. The clipboard is only available within the HS/FS Expert and the current project.
  • Paste
    The clipboard (see Cut and Copy) is inserted below the marking.
  • Duplicate
    A selected menu item or a menu page and all subordinate menu items are doubled below the current marking.
  • Remove
    A selected menu item or a menu page and all subordinate menu items are deleted.
  • References
    This program item is active when the selected object is used in other parts of the program. After this program item is selected, a list appears showing where this object is used.
  • Up one
    A selected menu item or a menu page and all subordinate menu items are moved up by one position in the menu structure.
  • Down one
    A selected menu item or a menu page and all subordinate menu items are moved down by one position in the menu structure.
  • HTML preview
    This program item generates a preview in the browser. The Preview shows all subordinate menu items starting from the selected menu item as a preview.
  • Save as template
    - Save (incl. symbols and modules)
    A selected menu item (incl. sub-elements) is exported as a template. The menu elements can therefore also be inserted in other projects. Symbols and modules are also exported and automatically inserted in the new project if the data is not yet present. The data is synchronised with the symbol key and the module key. If symbols and/or modules with an identical key are contained in the project, these will not be adopted from the template. Templates can be inserted in the project with the menu item New/Import template.
    - Save (without symbols and modules)
    A selected menu item (incl. sub-elements) is exported as a template. The menu elements can therefore also be inserted in other projects. Symbols and modules are not exported and should therefore be present in the importing project. The data is synchronised with the symbol key or the module key. If symbols and/or modules with an identical key are contained in the project, these will automatically be assigned during import. Templates can be inserted in the project with the menu item New/Import template.
    - Save as internal template
    A selected menu item is saved as a template in the project. Menu templates save the entire entry of a menu item and can only be used within the project. These can be inserted again in the menu item Insert internal template (only available if Save as internal template has been selected beforehand).
  • New
    A submenu is opened here. The required menu type can be selected and a menu element created from this, or a template imported to the project.
  • Insert internal template
    This is used to insert a menu item from the Template memory.

4.Menu page

A menu page may have sub-entries.

The header can be controlled via communication objects. Text and symbol can be changed dynamically.
These changes are carried out for all elements in the same way in the Text tab. A separate Description exists for this purpose.

In addition, other tabs exist for the special parameters of some menu items/special masks that are described in the following chapters.

4.1.Display value/execute commands

This menu type is used to execute commands. For example, "Light ON/OFF". The second line of text and the symbol can be controlled dynamically. As many commands as desired can be assigned in the Commands tab.

4.2.Camera

This menu type has its own tab.

This menu type is used to display a camera image. Five operating buttons are located on the camera page. These are located in the navigation bar below the camera image and can be assigned with one command each. Pressing these operating buttons triggers the commands.

Camera

The camera to be shown in the menu is assigned here.

Commands 1 to 5

The commands are assigned here.
Command 1 is located in the navigation bar at Position 2 from the left.

4.2.1.Design tab

For every design defined in the project, there is a tab here in which the following settings can be undertaken.
Display as stream
YES: The camera image is shown as a moving image.
NO: The image is renewed cyclically in accordance with the interval time.
Important
The moving image is not available in the Internet browser. This mode is only possible in the client program.
Symbol 1 to 5
These symbols are shown in the navigation bar.
Symbol 1 is located in the navigation bar at Position 2 from the left.

4.3.Universal timer

This menu type has its own tab.

This integrates the mask for a universal timer in the menu.
The commands triggered by the universal timer
are saved in the master data of the universal timer.
The settings are made with the HS/FS in operation.

Timer

The universal timer to be displayed can be selected here.

4.4.Value entry

This menu type has its own tab.

This integrates the mask for a value entry mask in the menu.
Values of communication objects in the HS/FS and EIB can be changed in the mask.
Only the entry of numerical values is currently possible. Example: Setpoint temperature of living room

Communication object

Entry or selection of the communication object which is to be changed.

Min. value

Minimum possible value that can be entered in the mask.

Max. value

Maximum possible value that can be entered in the mask.

Value unit

This text is shown in the value entry mask behind the entered value.
For example ' °C'

Decimal places

Number of decimal places that can be displayed and detected.

4.5.Holiday calendar

This menu type has its own tab.

This is used to assign the mask for Holiday calendars.
Each holiday calendar is specified in the master data and assigned here.
The holiday days are specified via this menu item with the HS/FS in operation.

Holiday calendar

The Holiday calendar to be displayed can be selected here.

4.6.Public holiday calendar

This menu type has its own tab.

This is used to assign the mask for public holiday calendars.
A public holiday calendar exists for each month. One month can be assigned per mask.
Twelve menu items are therefore required to show all public holiday calendars in the menu.
The public holiday days are specified via this menu item with the HS/FS in operation.

Month

The month to be displayed can be selected here.

4.7.Set date/time

The date and time can be set with this mask.
This mask is required if the HS/FS date and time are not synchronised via the EIB or the Internet.
The parameters can be set under Master data->Project->Project settings->NTP->Time calibration.

4.8.Buddy list

This is used to assign the mask for the buddy list.
This list shows all users currently logged into the HS/FS.

4.9.Message archive

This menu type has its own tab.

This mask shows the contents of a message archive.
A message archive contains text messages, e.g. Heating faults. The contents are defined in the program item Message archive.
With the HS/FS in operation, text messages with the creation date/time of the event are shown in a list sorted in descending order in this menu item.

Message archive

The message archive to be selected can be displayed here.

4.10.Camera archive

This menu type has its own tab.

This mask shows the contents of a camera archive.
A camera archive contains saved camera images. The contents are defined in the program item Camera archive.
With the HS/FS in operation, the archived images together with the creation data/time are shown in this menu item. Sorting is carried out in descending order.

Camera archive

The camera archive to be selected can be displayed here.

4.11.Graph

This menu type has its own tab.

This menu item shows previously defined graphs. An exact description of the creation of graphs (Master data\Graphs) is provided here.

4.11.1.Design tab

For every design defined in the project, there is a tab here in which the following settings can be undertaken.
Graph
The Graph to be selected can be displayed here. It is displayed when the page is opened. Using the operating buttons, it is possible to change to other graphs.
Graph button 1 to 5
The operating buttons are assigned under the graph.
Symbol button 1 to 5
The symbols for the operating buttons are defined here.